How Minecraft Was Made?

Minecraft was created by Markus Persson, also known as “Notch,” a Swedish programmer and game developer. The development of Minecraft began in May 2009 and the game was first publicly released in 2011. Here are some key details about how Minecraft was made:

➡️ Development: Markus Persson started working on Minecraft in his spare time as a hobby project. He created the game using the Java programming language and the LWJGL (Lightweight Java Game Library) for graphics and input.

➡️ Early versions: The earliest versions of Minecraft were very basic and consisted of simple gameplay mechanics, such as mining and building with blocks. Over time, Persson added new features and expanded the game’s scope.

➡️ Public alpha and beta releases: Minecraft was first released to the public in alpha in 2010, allowing players to try out the game and provide feedback. The game later entered beta in 2011, which added more features and improved stability.

➡️ Launch: Minecraft was officially launched on November 18, 2011, and quickly became a global phenomenon. The game’s popularity grew through word of mouth and online communities, and Minecraft eventually became one of the best-selling video games of all time.

➡️ Development team: After Minecraft became a commercial success, Persson founded Mojang Studios and expanded the development team. The team continued to add new features and updates to the game, and also worked on spin-off games and merchandise.

➡️ Acquisition by Microsoft: In 2014, Mojang Studios was acquired by Microsoft for $2.5 billion. The development team continued to work on Minecraft, with new updates and versions being released on a regular basis.

Minecraft was created by Markus Persson using the Java programming language and the LWJGL library. The game was first released to the public in alpha in 2010 and later entered beta in 2011.

After becoming a commercial success, Persson founded Mojang Studios and continued to work on the game with an expanded team. Minecraft was eventually acquired by Microsoft in 2014, and the development team has continued to work on the game and release updates and new versions.

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