
In Minecraft, 1 tick is the equivalent of 0.05 seconds. The game calculates time based on ticks, which are essentially the smallest unit of time in the Minecraft world.
Time in Minecraft
In the Minecraft world, time passes differently depending on the game mode and the player’s location. In the Overworld (the main game world), a full day-night cycle takes 20 minutes of real-world time, or 24000 ticks. During this cycle, the sun rises in the east and sets in the west, and mobs spawn and despawn based on the time of day.
Time can also be manipulated in Minecraft using various methods. For example, sleeping in a bed can skip the night and instantly advance time to morning, while using a command can set the time to a specific value.
In the Nether and the End dimensions, time functions differently. In the Nether, time passes faster than in the Overworld, with 1 second in the Nether equivalent to 16 seconds in the Overworld. In the End, there is no day-night cycle, and time is frozen until the Ender Dragon is defeated.
Conclusion
Time in the Minecraft world is based on ticks and passes differently depending on the game mode and location within the game world.